Thursday, July 25, 2013

Star Wars Galaxies cheats


Star Wars Galaxies

Skip introduction:
------------------
Create a file using a text editor and name it "user.cfg".
Add the following lines in the file.

[ClientGame]
skipIntro=true
Save the file in the game folder.

144 hotkeys:
------------
The bar at the top is for your funciton keys. You can drag it open so
you have 24 boxes instead of one. And whether you have 12 or 24 showing,
you have six rows of these, which you can scroll through by pressing
[Ctrl] + [Tab].
If you have multiple skill, set the special moves of each separate
profession on its own bar. For example, if you have four professions,
this will leave you with an extra two for the socials/emotes/macros.

Thought bubble:
---------------
To make yourself think instead of talk, type /think <text>.
Your text will appear as a thought bubble instead of speech bubble.

Yelling and shouting:
---------------------
Type either /yell or /shout before what you want to say. It will be
yelled or shouted, and can be heard by more people in the chat window
(people that are farther away).

Tell command:
-------------
You can communicate with anyone in the game directly, no matter how far
apart you are from them by typing /tell <name> <text>. Note: The <name>
part of the command does not have to be their complete name. You can use
their first name or part of it. Note: This is also useful in determining
if someone not on your friends list is logged on. Use /tell and the game
will let you know if they are not logged in.

Better Medical experience:
--------------------------
Learn Organic Chemstry II so you are able to make Stim Packs B.. Then,
find a very large group of like ten to twenty and fight extremely
difficult units. Use your Stimpacks to gain 100 to 200 experience just
from one use. Make sure you look at the group's members health on the
left of your screen to learn when someone needs healing and use hotkeys.

Killing Lairs:
--------------
When using a weak characterm kill all monsters around it. Then, attack the
Lair once then select "Peace". A unit will spawn, but it will not rush you.
This makes it easy to kill. Repeat until four units spawn from the Lair.
The maximum number of units allowed to spawn from a Lair is four.

Zabraks: Restore HAM levels:
----------------------------
The following tricks may only work for Zabraks, but can be attempted for
other species. If one or two of your bars are low (in the white, not black),
while sitting, and not in a chair, type /equilibrium. The game will even out
all three of your HAM bars the best it can. Try typing /vitalize to boost
your adrenaline, giving you an extra 50 in both health and action, and makes
all your attributes and skills perform better temporarily.
Note: Innate abilities can only be done once per hour.

Expressions:
------------
Type one of the following words to pose with the corresponding
expression.

/absentminded
/adventurous
/alert
/amazed
/ambivalent
/amused
/angry
/annoyed
/approving
/belligerent
/bitter
/bloodthirsty
/brave
/bubbly
/callous
/calm
/careful
/careless
/casual
/cheerful
/clinical
/cocky
/cold
/compassionate
/condescending
/confident
/confused
/contemptuous
/content
/courtly
/coy
/crotchety
/crude
/cruel
/curious
/cynical
/dainty
/defensive
/depressed
/devious
/dignified
/diplomatic
/disappointed
/discreet
/disdainful
/disgruntled
/disgusted
/dismayed
/disoriented
/distracted
/doubtful
/dramatic
/dreamy
/drunk
/earnest
/ecstatic
/embarrassed
/emotional
/emotionless
/emphatic
/encouraging
/enraged
/enthusiastic
/envious
/evil
/exasperated
/exhausted
/exuberant
/fanatical
/fastidious
/fearful
/firm
/forgive
/friendly
/frustrated
/gloomy
/goofy
/grumpy
/guilty
/happy
/haughty
/heroic
/honest
/hopeful
/hopeless
/humble
/hungry
/hurried
/hysterical
/imploring
/indifferent
/indignant
/innocent
/interested
/jealous
/joyful
/lazy
/lofty
/logical
/loud
/loving
/lustful
/malevolent
/mean
/mischievous
/nervous
/neutral
/nice
/none
/obnoxious
/obscure
/offended
/optimistic
/painful
/panicked
/patient
/pedantic
/perturbed
/pessimistic
/petulant
/philosophical
/pitying
/playful
/polite
/pompous
/proud
/provocative
/puzzled
/quiet
/regretful
/relaxed
/relieved
/reluctant
/remorseful
/resigned
/respectful
/romantic
/rude
/sad
/sarcastic
/scared
/scolding
/scornful
/sedate
/serious
/shameless
/sheepish
/shifty
/shocked
/shy
/silly
/sincere
/sleepy
/sly
/snobby
/sorry
/spiteful
/squeamish
/stubborn
/suffering
/sullen
/surly
/surprised
/suspicious
/taunting
/terrified
/thankful
/thirsty
/thoughtful
/timid
/tired
/tolerant
/troubled
/uncertain
/unhappy
/unwilling
/vengeful
/warm
/wary
/whiny
/wicked
/wise
/wistful
/worried
/wounded
/youthful


Emotes:
-------
Type one of the following words to do the corresponding action.

/accuse
/ache
/adjust
/adn
/afk4drink
/afk4food
/agree
/amazing
/anxious
/apologize
/applaud
/arch
/attend
/ayt
/backhand
/bad
/badfeeling
/bah
/bak
/bang
/bark
/batlashes
/bbl
/beam
/beckon
/belch
/bite
/blame
/bleed
/blink
/blow
/blowkiss
/blush
/bmoc
/bob
/bodyslam
/boggle
/bonk
/boogie
/bored
/bounce
/bouquet
/bow
/bow2
/bow3
/bow4
/bowhead
/brandish
/brt
/burp
/bye
/cackle
/callretreat
/callstop
/calm
/catchbreath
/censor
/chase
/cheek
/cheer
/chestpound
/chestpuff
/chortle
/chuckle
/clap
/claw
/closeeyes
/combarea
/combhair
/comfort
/congratulate
/contemplate
/cough
/cover
/covereyes
/cower
/cry
/culater
/curse
/curtsey
/dance
/deepbow
/defend
/demure
/deride
/disagree
/doh
/down
/dream
/drool
/duck
/echuta
/eek
/elbow
/embrace
/encourage
/evilgrin
/exhausted
/eyebrow
/eyeroll
/faint
/false
/faq
/fear
/feel
/feh
/fiddle
/fidget
/fistpalm
/flail
/flame
/flee
/flex
/flip
/flirt
/flower
/flutter
/fool
/frown
/fume
/fuzzy
/gag
/gape
/gasp
/gawk
/gaze
/giggle
/giveup
/glare
/gloat
/glow
/going
/greet
/grin
/groan
/grovel
/growl
/grumble
/grunt
/gulp
/hack
/hail
/halfnelson
/halo
/hand
/handshake
/headlock
/hearnoevil
/helpme
/hero
/hi5
/hiccup
/hiss
/hobble
/holdon
/hop
/hose
/hug
/huge
/hum
/hunger
/imfull
/imitate
/innocent
/introduce
/isafk
/jam
/jas
/jk
/jump
/kiss
/knockwood
/kowtow
/lagging
/large
/last
/laugh
/lean
/leer
/left
/legshake
/lick
/lol
/love
/luck
/manual
/medium
/melt
/mercy
/mimic
/mirror
/mope
/mosh
/mourn
/mutter
/nails
/nap
/nausea
/nelson
/nod
/nono
/noogie
/nose
/nudge
/nuzzle
/omg
/oneknee
/opossum
/pant
/pat
/peptalk
/pet
/peyoo
/pillow
/pinch
/plugears
/plugnose
/pointat
/pointdown
/pointleft
/pointright
/pointup
/poke
/ponder
/pound
/pout
/preen
/primp
/prod
/protect
/provoke
/pshrug
/pucker
/puke
/pull
/punch
/push
/puzzle
/question
/quiet
/raise
/raspberry
/ready
/reassure
/right
/roar
/rofl
/rolleyes
/rose
/rubnose
/ruffle
/salute
/scare
/scared
/scold
/scowl
/scratch
/scream
/seenoevil
/shake
/sharpen
/shiver
/shower
/shrug
/shudder
/shush
/sigh
/skip
/slap
/slit
/slobber
/small
/smell
/smile
/smirk
/snap
/snarl
/sneer
/sneeze
/snicker
/sniff
/sniffle
/snog
/snore
/soapbox
/softclap
/spam
/speaknoevil
/spin
/spit
/squeeze
/squirm
/stare
/steam
/stink
/stomp
/strangle
/stretch
/strut
/sulk
/summon
/surprised
/surrenderself
/swat
/sweat
/sweep
/tackle
/tag
/tantrum
/tap
/tease
/thank
/thirst
/throwat
/throwdown
/thxinfo
/tickle
/tiny
/tiphat
/tiptoe
/tmi
/tongue
/toss
/tsktsk
/tug
/tweak
/twibble
/twiddle
/twirl
/twistarm
/twitch
/uncle
/up
/veto
/waft
/wait
/ward
/wave
/welcome
/whap
/whimper
/whistle
/wildpanic
/wince
/wink
/wookieehug
/wrinkle
/yawn
/yes
/zip
/zone

Star Wars - Trilogy cheats


Star Wars - Trilogy

Submitted by:  Rahul Shirke

Type in these codes at the menu for extra stuff:
------------------------------------------------
forcefoto:      Photo Gallery
forcegroove:    Music Gallery
forcecinema:    Movie Gallery
forcedummy:     Expanded Databank
forceeditor:    Game Editor

Type in these codes at the jedi/sith menu:
------------------------------------------
forceweapon:    All Weapons
forcehealthy:   Full Health
forcefull:      Full Force
forcepower:     Makes you the most powerful Jedi/Sith
forcewimps:     Makes your enemies weak
forcething:     All Things and Items
forcegod:       God Mode

Type in these codes at the pilot menu:
--------------------------------------
forcegod:       God Mode
forceupgrade:   Your craft is fully upgraded
forcebest:      Best craft in the group
forcegroup:     All craft groups
forceflyer:     Makes enemies weak
forcespeed:     Fast craft
forcearmed:     Armed craft

Type in these codes at the mechcommander menu:
----------------------------------------------
forcegod:       God Mode
forceupgrade:   Fully Upgraded Mech
forcepower:     Most Powerful Mech
forcearmor:     Most Armored Mech
forceweapon:    Most Armed Mech
forcecolors:    Colourful Mechs

Type in these codes at the trooper menu:
----------------------------------------
forcetgod:      Team God Mode
forcetjedi:     Team Jedi Mode
forcetwin:      Instant Win
forcetpower:    Highly Fast,Armed,Armored, Flying Troopers
forcettoggle:   Toggle between different trooper types
forcetwacky:    Stupid Troopers and Enemies
forcetwhack:    Toggle between colored troopers

Unlock Picture Gallery:
-----------------------
Win the Trooper Campaign

Unlock Movie Gallery:
---------------------
Win the Mech Campaign

Unlock Music Gallery:
---------------------
Win the Pilot Campaign

Unlock Expanded Databank:
-------------------------
Win the Jedi/Sith Campaign

Unlock Game Editor:
-------------------
Win the all-round Campaign

Star Wars - Starfighter cheats


Star Wars - Starfighter

Submitted by: nightraider

Cheatmode:
----------
Go to the options menu and enter the codes
from the list.

Result                                Code
------------------------------------------
All cheat options unlocked          - overseer
James' day of work                  - james
Spaceship and cast pictures         - heroes
Pre-production art                  - planets
Enemy ship gallery                  - ships
Christmas FMV sequence              - woz
View programming team               - lateam
View programming team               - slteam
Pictures of Simon                   - simon
View credits                        - credits
Secret spaceship for bonus missions - bluensf
Jarjar mode; reversed controls      - jarjar
Invincibility                       - minime
Director's cut mode                 - director
Bonus features unlocked             - nohud
Programmer message                  - ltdjgd

Star Wars - Rouge Squadron cheats


Star Wars - Rouge Squadron

Cheat:
------
Submitted by: Matthew Hewkin
E-mail: badboy@aol.com

Type in the millenium folcon cheat then type in goodguytie.
After that go to the place where you pick your ship and then
go to the millenium folcon and press up and then it will take
you to the tie intercepter.Trust me this cheat does work.

GameTip:
--------
Submitted by: HeavensDevil
klt85@hotmail.com
When using the y-wing in a mission hold the Z button
down to maneuver better and to make tight turns.

CheatMode:
----------
Update by: Moseley223

To enter the passcodes, simply click on Settings
from the game's console, the click on General.
Type in the passcodes into the blank are labeled
"Enter Passcode Here".
To delete a passcode, i.e, the Chicken Passcode,
simply click on the passcode, and press Shift-Del.

CODE         RESULT
-------------------

wookiepelt - millenium falcon
goodguytie - tie intercepter
oompawampa - unlock all levels
CHICKEN    - Play as an AT-ST
LEIAWRKOUT - Activate joystick force feedback feature
GUNDARK    - Changes force feedback control for joystick
CREDITS    - View credits
DIRECTOR   - Let's you view all the cutscenes
IAMDOLLY   - Gives you Unlimited Lives
TOUGHGUY   - Gives you all powerups in the game
HIKEN      - Hidden secondary weapons
NEUC       - Destroys all Imperial ships on the radar
LOKJOT     - Allows you to land and do repairs
MAESTRO    - Let's you listen to all the sound themes
             Select "Concert Hall" from the High Scores
             menu to activate
NUMBERTWO  - Gives you infinite secondary weapons,
             which mostly consists of missiles or bombs
RADAR      - Improve on your radar technology. Higher targets
             will appear brighter then the lower ones
USEDAFORCE - Seems to disable any secondary weaponry
FARMBOY    - Fly Millennium Falcon (NOTE:  cheat will not work
             in missions that already have the Millennium Falcon)
TIED UP    - Fly TIE interceptor
IGIVEUP    - Unlimited lives

 ------
 CHEAT
 ------
In the folder PLAYERPROFILES under the folder Rogue
Squadron was installed into are the files containing
the player info such as current mission number, what
medals have been won, what rank the player has achieved,
etc. The filename of the first player created for example
is PLAYER_00.SAV.

At hex address 32 in this file is the current mission number.
Hex 00 is the first mission, 01 is the second, 02 the third,
and so on until hex 0F, mission 16, which is apparently the
last mission. Simply changing this number to anything up to
hex 0F will allow access to that mission and all missions
before it.

At hex address 31 is the player rank info.
The following table shows the values and their effects:


00 = Trainee
01 = Cadet
02 = Ensign
03 = Officer
04 = Lieutenant
05 = Flight Leader
06 = Captain
07 = Squad Leader
08 = Gold Leader
09 = Major
0A = Commander
0B = Colonel
0C = General
0D = Line Admiral
0E = Fleet Admiral
0F = Supreme Allied Commander

Note: Even if this value is changed, the game will
continue "promoting" the player at it's own rate.

At hex 53 through hex 57 is the info for the medals
(Bronze, Silver, Gold). The following table shows the
values and their effects:

0 = No Medals
1 = 1 Bronze
2 = 1 Silver
3 = 1 Gold
4 = 1 Bronze
5 = 2 Bronze
6 = 1 Bronze and 1 Silver
7 = 1 Bronze and 1 Gold
8 = 1 Silver
9 = 1 Bronze and 1 Silver
A = 2 Silver
B = 1 Silver and 1 Gold
C = 1 Gold
D = 1 Bronze and 1 Gold
E = 1 Silver and 1 Gold
F = 2 Gold


So, as each byte consists of 2 hex numbers, a hex 4D for
example would be:
1 Bronze plus 1 Bronze and 1 Gold for 2 Bronze and 1 Gold in that byte.
Apparently the maximum number of possible medals is 19, so
a hex FF FF FF FF FF would be 19 Gold rather than 20 Gold.

Hints:
------
If you're going after an AT-AT, come in low and slow.
Release your cable just as you start to turn; once the
cable is set, you'll switch to a distant view and the
controls won't be as intuitive, so you'll already want
to be turning to keep your bearings. When trying to
wrap a tow cable, you'll find that a left-turning path
will work the best.
Because you get rated on your shooting accuracy, you
have to be careful when taking on TIE fighters, as you
can find yourself missing an awful lot. Try to figure
out their patterns and get in behind, so that your shots
will have a higher hit percentage. Avoid taking on the
AT-ST and the AT-PT on a head-on run or you'll get chewed
up by their blasters. Instead, make a sideways strafe. If
possible, make a visual ID of all turreted blasters or
missile platforms as soon as you enter an area. Fly low
or from the side and take them out first; then you won't
have to worry about being shot out of the sky during a
dogfight. Don't count on your wingmen to do much at all
against airborne foes. When you find yourself in a major
furball, fly defensively and always tackle your targets
from their weakest sides. Gradually picking away at the
enemy is the best way to disperse a major force.

Hint:
-----
Submitted by: Dafydd While

The CHICKEN is well protected but slow. Now I'll tell
you how to get as fast as an X-Wing. Press W thn E.
This is perfect as the CHICKEN takes 16 shots to kill.
This is only good against targets on the same height as
where your standing.

Cheat:
------
Submitted by: lunchbox

To have unlimeted secondary wepons, type in IAMDOLLY to
have ## lives. Now go to any level that has a ship with limeted
secondary wepons. Use them all. Now crash.(don't worry though, u
have ## lives) Now u will have fully replenished secondary wepons!
No more bad accuracy marks!


V-Wing boost:
-------------
The engine boosters of the V-Wing can be used to your advantage. Note the speed
and distance that one boost gives. When traveling far, use them when near the
destination.

Speeder tow cable:
------------------
When wrapping the tow cable around an AT-AT's legs with the speeder, press A
for left brake and D for right brake to make tighter turns.

TIE Interceptor:
----------------
Enable the GOODGUYTIE code to unlock the Tie Intercepter. Then, enable the
WOOKIEPELT code to unlock the Millennium Falcon. Select any level. Highlight
the Millennium Falcon at the ship selection screen. When the camera stops
moving and it is on the Millennium Falcon, quickly press [Cursor Left] followed
by [Cursor Up]. The camera should stall, then go behind the Millennium Falcon.
You will now be able to select the TIE Interceptor.

Beggars Canyon: Gold medal:
---------------------------
Fly through the hard course to get the gold, but stay low.

Death Star Canyon:
------------------
Use your stabilizers (F) for better control.

ATATs:
------
Press A and D to turn tighter.

Star Wars - Republic Commando cheats


Star Wars - Republic Commando

CheatMode:
----------
Matthew Hyslop

To enter any of the cheats below open the in-game console by pressing ~
! BE WARNED THAT THIS DOES NOT PAUSE THE GAME AND THE PLAYER TAKES THE
CHANCE OF GETTING INCAPACITATED WHILE ENTERING CHEAT (see below for solution to this problem)!

Code               Result
-------------------------
PlayersOnly      - Freezes everything but you
Slomo #          - Where # is put a number to spped up or slow down the game
Ghost            - Fly and Walk through everything
loaded           - All explosives, full ammo, and almost all of the secondary weapons
                   appear below you.
Fly              - gives you the ability to fly
Lamasu           - unknown result
Darman           - next level
Fierfek          - ammo cheat
TheMatulaakLives - God mode
HOG              - Kills whatever your reticle points to
Teleport         - Teleports to reticle
SetSpeed #       - Sets game speed. Same as slowmo?
SetGravity #     - Sets Gravity
SetJumpz #       - Sets how high you jump
SmiteEvil        - Destroys all enemies in screen
BlindEnemies #   - Enemies blind. 1 for on, 0 for off
DeafEnemies #    - Enemies go deaf. 1 for on, 0 for off
Behindview #     - 3rd Person, 1 for on, 0 for off
Invisible #      - Makes you invisible. 1 for on, 0 for off
Walk             - Oppisite of the \"Fly\" cheat, brings you back to ground
Stat             -  FPS Show FPS
Stat             - Game Shows game stats
KillPawns        - Kill other members of Delta Squad
Suicide          - Suicide
ViewBot          - Cycle thru bots
ViewSelf         - Return to your own body
LockCamera       - Locks the camera
FreezeFrame #    - Freezes after # seconds
Changesize #     - Scale player size
AllWeapons       - All weapons
revive           - revives yourself

God-mode in Demo:
-----------------
Use a text-editor like Notepad, and find the file "user.ini" in the system
directory of the game. Change these lines:
Cheat Effect
From: DamageModifierMedium=1 To: DamageModifierMedium=0
From: DamageModifierEasy=0.25 To: DamageModifierEasy=0.0
From: DamageModifierHard=1.75 To: DamageModifierHard=0.0

3rd Person View in a Multiplayer Game:
--------------------------------------
When in Multiplayer, join a game, and select your team or enter and play. Then open
up the console by pressing the ~ key. Type the following:
set input b togglebehindview
Then hit enter and exit out of the console by pressing ~ again. Then, press the \"b\"
key and your view will be in 3rd person. This makes your game playing harder, but it\'s
cool and can be fun.


Defeating Droidekas:
--------------------
To kill a Droideka easily, stand as close as you can to it, and directly in
front of it (between its gun arms).
It cannot shoot you. Kill it with melee attacks to save ammunition. Note: If
there is more than one Droideka,
stand so that you are in line with as many of them as possible so that the
others cannot see you.

Defeating Greivous' Guard:
---------------------------
Use your EMP grenades and concentrate your men's fire on them. Once they are
being shocked by the
EMP, throw Thermal Detonators to deal extra damage. You should also use your
DC-17's anti-armor
attachment.

Defeating SBDs:
---------------
Throw two electric grenades and fire a quick bust from the DC-17. This
should shut them down or put them
on the ground.

To defeat a Super Battle Droid, run up to him while he is shooting at you.
Then melee him and back up before
he can hit you. While he is swinging his arm, fire at him with your blaster.
After he melees, he will resume shooting
at you. Repeat the process until he is destroyed. If there are two SBDs,
concentrate your team's fire on him.

Level 1: Staying alive while finding hatch:
-------------------------------------------
Enable the thematulaaklives code, then aim the icon where the hatch is and
order your squad to fix it. Keep the
lizards busy. When your squad is done with the hatch aim the icon again and
press F. When you are done,
quickly get into the hatch.


Foley featurette:
-----------------
Successfully complete the Geonosis campaign.

Spec Ops featurette:
--------------------
Successfully complete the Assault Ship campaign.

Temuera Morrison interview:
---------------------------
Successfully complete the Kashyyyk campaign.

Defeating Droidekas:
--------------------
To kill a Droideka easily, stand as close as you can to it, and directly in front of
it (between its gun arms). It cannot shoot you. Kill it with melee attacks to save
ammunition. Note: If there is more than one Droideka, stand so that you are in line
with as many of them as possible so that the others cannot see you.

Defeating Greivous' Guard:
--------------------------
Use your EMP grenades and concentrate your men's fire on them. Once they are being shocked
by the EMP, throw Thermal Detonators to deal extra damage. You should also use your DC-17's
anti-armor attachment.

Defeating SBDs:
---------------
Throw two electric grenades and fire a quick bust from the DC-17. This should shut them down
or put them on the ground.
To defeat a Super Battle Droid, run up to him while he is shooting at you. Then melee him and
back up before he can hit you. While he is swinging his arm, fire at him with your blaster.
After he melees, he will resume shooting at you. Repeat the process until he is destroyed. If
there are two SBDs, concentrate your team's fire on him.
Get your squad to attack the Super Battle Droid. Then, take out a sniper rifle and shoot them
where there face would be. Take out the arm that does not have a blaster.
Then, take a few more shots on its upper body.

Extreme Prejudice: Staying alive while finding hatch:
-----------------------------------------------------
Enable the thematulaaklives code, then aim the icon where the hatch is and order your squad to
fix it. Keep the lizards busy. When your squad is done with the hatch aim the icon again and press
F. When you are done, quickly get into the hatch.

Ghost Ship Recon: Lightsaber:
-----------------------------
On the level where you first encounter the Trandoshan Elites (the ones with the minigun), just before
you find the elite there is some debris you can blow up. Instead of doing this, turn right and crawl
into the vent. Once you get inside, look behind you. You will see ad ead clone with a lightsaber.
Note: You cannot use it.

Ghost Ship Recon: Save ammunition:
----------------------------------
When you are on the ghost ship, you will not find any D-17 ammunition for awhile. Save it and spread
all your ammunition around. You will get a shotgun type weapon during the game that is average, but
not as good as the D-17. Also make sure that you have a sniper and ammunition for the droids.

God mode (demo version):
------------------------
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding.
Use a text editor to edit the "user.ini " file in the "system" folder in the game's directory.
Change the following lines:
DamageModifierMedium=1
DamageModifierEasy=0.25
DamageModifierHard=1.75
to:
DamageModifierMedium=0
DamageModifierEasy=0.0
DamageModifierHard=0.0
Note: You (Boss) will take no damage, however your team will still takes damage.

Mutiny:
-------
Take out your pistol. Shoot at any of your squad. Hold out for a few minutes and dialogue. Your
squad will consider you as an enemy. Take them out and you can fight anything else. At the beginning
of a level your squad will return to life and will be on your side again. On the Kashyyk level,
just take out a Wookie or two. Note This might require a few minutes.

Recommended weapons:
--------------------
Shotguns and ACP array guns work very well against organics, such as Slavers and Trandoshan Elite.
They are also affected against flash bangs. Just make sure you are not looking at the flash bang.
When going against droids, use the DC-17 and its additional attachments. The regular battle droids
are easily taken out by the rechargeable pistol. The pistol also works well against the average
Geonosians.

Star Wars - Rebellion


Star Wars - Rebellion

Submitted by: warrenchen
warrenchen@single.url.com.tw

Build Ships Without Losing Energy:
----------------------------------
If you need more fleets, but your systems read low
or slots are out of available energy, change the
location of the construction to a neutral system
(it can be inhabited or uninhabited). The ship will
still have a cost in maintenance and refined points,
but it will save energy.

See What They See:
------------------
While in a battle, highlight any ship and hit Tab to
get first person view point of that ship.

How to keep Captured Characters From Escaping:
----------------------------------------------
When capturing enemies, it's always best to gang up on
them with several good "name" characters, like Han,
Luke, Madine, etc. Use a decoy. Have some (usually 2-3)
Infiltrators or Death Commandos standing by at your
return base. When you're successful, transfer the
prisoner with the Infiltrators/Commandos to the
FURTHEST POSSIBLE BASE from where you are. Try picking
a base with a big allotment of troop training facilities.
Once the troops arrive (R2 will announce because the
prisoner is a "character"), send them to another base
you've set up on the opposite side of the galaxy.
Try shooting for a base with similar qualities at least
100 days away. If you nab the Emperor or Vader, it might
be worth your while to put at least 12 Infiltrators with them.

Here's the trick:
-----------------
unless the destination is taken over by the enemy, the
secret mission is out of touch until it reaches it's
destination. With enough troops and SpecOps at the other
end, and with an immediate launch back to where they just
came from, they'll never escape. I've played games where
I've had 24 of the enemy's 30 characters "in transit" and
unable to escape (with 5 dead and only Vader eluding capture).


First person view:
------------------
Highlight a ship during a battle and press [Tab].

Easy Fighter Killing:
---------------------
This is for places like Coruscant where there are a lot
of fighters. Get a fleet really close to the enemy system.
This fleet should have 2 Corellian Corvettes and 1 Escort
Frigate (Nebulon B's if you have them) but NO FIGHTERS.

Jump into the enemy system and unpause. When the enemy
fighters start moving, pause and jump into hyperspace.
The fighters will have reached you and exchanged shots.
If you were quick enough they won't damage you but their
squad size will be reduced. Repeat as needed.

Fast start for the rebels:
--------------------------
The empire allways begins with a planet that supports the
rebellion, but is subjugated by a big garrison of ground
troops. if you gather a large fleet with several fighter
squadrons and put a commander with high leadership and
combat (Han Solo or Wedge Antilles) you can easily
blockade the planet. Then promote the commander to admiral
status. Then bombard the imperial miltary units. Once you
have destroyed all imperial units the planet automatically
joins the rebellion. Liberating the planet will cause the
rebellions popularity to skyrocket often causing several
neutral systems to join and imperial systems to uprise.
Then you can liberate the imperial system which are pro
rebels and soon you control the whole sector. I once
conquered an entire sector (sluissi) by day 34 using 2
corvette`s, and a fleet carrier carrying 4 Y-wing`s &
2 X-wing`s, commanded by Han Solo. P.S. You can prepare
for planetary shields by having a good spy, like Chewbacca
tagging along.

Take a planet:
--------------
First target an enemy system and bulid 8 either bulwark
battlecruisers or 8 super star deystroyers and commence
a planetary bombardment (which will deystroy all their
defenses) then invade the system with 12 or more regiments
(this should elimanate all chances of a uprising) then
continue to run diplomacy missions until the planet is
loyal to you.

Take a planet...the easy way:
-----------------------------
Chose a planet you wish to take over. Invade with a fleet
large enough to hold the system. Once you have a blockade
of the system bring a strong force character (jedi Luke or
vader) onto one of the ships. Send them to take out whatever
generals they have controlling ground forces. Once thats
done you can send them to take out the shields and defenses
as many times as necessary with very little risk to themselves.
After defenses are down you can incite uprising until they
turn to your side without losing any ground forces or wasting
time with diplomacy.

Hints:
------
Submitted by: lkaratas

While playing the rebels send Luke via a correlian corvette to a neutral
planet and sabotage whatever there is, mines, shields...after luke reachs
combat value of 230-250 send spys to imperial planets and find darth vader.
after finding him send luke to the same planet, the mission doesent matter.
both of them will engage into combat and most case luke fails, but his values
increase immidiatly to +10 combat +5 espionage as well as diplomacy.  try
to blockade the planet which is vader on, so you prevant him escape to another
planet. it would be wise to eliminat ground troops and enemy generals so you
can decrease the chance luke gets injured. you can either keep some other
characters in your fleet in case luke gets captured. special troops will
do well either. anyway, after while luke reachs combat value of 800 espionage
500 and diplomacy 300. and i mean before he goes to dagoba. after returning
from dagoba his attributes will much higher. when luke reach status jedi kni!

ght and is in the same place with leia, she learns to use the force, because
she is as well a skywalker. her stats will increase nearly as quik as luke
with the same method. in the end i got luke skywalker with these stats
combat 2000 espionage 1400 diplomacy 550. leia: combat 800 espionage 400
diplomacy 900.
with these high stats every jedi training is a 100% succes as well increase
the stats of the jedi student attributes very high. after a couple of training
every of my student got over 400 combat 400 espionage as well high diplomacy
ratings. after this luke is invincible, nothing can stop him, nearly every
mission, dont matter how hard it is he will prevail, even if send alone to
a heavily defended planet.
the same method will work with the emporer to, but in the earliyer stage
it is hard to infiltrate courascant and the emporer hardly leaves his home
planet but sometimes is just happened. so keep your eyes open.

Star Wars - Knights of the Old Republic hints


Star Wars - Knights of the Old Republic

Cheatmode:
----------
Submitted by:Richard Eastwood

note: This requires you to edit a file. Be careful,always make a copy
of the original before attempting this!  

Find the swkotor.ini file in your game directory and open it using a
text editor like Notepad. Under [Game Options] add EnableCheats=1.
Now save the file.

Start the game, then during play press ~ to bring down console and
enter the following:

Code                       Ressult
----------------------------------
invulnerability          - God mode
heal                     - Heal selected member
turbo                    - Press W or S to move faster
adddarkside [number]     - Gain dark side points
addlightside [number]    - Gain light side points
addlevel [number]        - Gain level
addexp [number]          - Gain experience points
givecredits [number]     - More credits
setconstitution [number] - Set consitution
setdexterity [number]    - Set dexterity
setcharisma [number]     - Set charisma
setintelligence [number] - Set intilligence
setstrength [number]     - Set strength
setwisdom [number]       - Set wisdom
setcomputeruse [number]  - Set computer use
setdemolitions [number]  - Set demolitions
setstealth [number]      - Set stealth
setawareness [number]    - Set awareness
setpersuade [number]     - Set persuade
setrepair [number]       - Set repair
setsecurity [number]     - Set security
giveitem [number]        - gives item(see below for item names)
dancedancemalak          - Turn Malak into a dancing Twi'lek in the last fight
warp <map name>          - Travel to indicated map
infiniteuses             - One use items never expire
whereami                 - List player's position on current map in Cartesian coordinates
givecredits <number>     - Get indicated number of credits
giveitem <item name>     - Spawn indicated item
givemed                  - Spawn medpacks
giverepair               - Spawn repair packs
givecomspikes            - Spawn computer spikes
give sith armor <number> - Spawn Sith Armor
revealmap                - Full map

[number] = 10 - 999


below are items for use with giveitem cheat, to get it to work type
giveitem leave a space type name of item( i.e. g_i_mask01) leave another
space and type number required(so should look like this giveitem g_i_mask01 1).

Clothing:
---------
Masks
g_i_mask01 - Light-scan Visor
g_i_mask02 - Motion Detection Goggles
g_i_mask03 - Bothan Perception Visor
g_i_mask04 - Verpine Ocular Enhancer
g_i_mask05 - Bothan Sensory Visor
g_i_mask06 - Vacuum Mask
g_i_mask07 - Sonic Nullifiers
g_i_mask08 - Aural Amplifier
g_i_mask09 - Advanced Aural Amplifier
g_i_mask10 - Neural Band
g_i_mask11 - verpine Headband
g_i_mask12 - Breath Mask
g_i_mask13 - Teta's Royal Band
g_i_mask14 - Sith Mask
g_i_mask15 - Stabilizer Mask
g_i_mask16 - Interface Band
g_i_mask17 - Demolitions Sensor
g_i_mask18 - Combat Sensor
g_i_mask19 - Stealth Field Enhancer
g_i_mask20 - Stealth Field Reinforcement
g_i_mask21 - Interface Visor
g_i_mask22 - Circlet of Saresh
g_i_mask23 - Pistol Targeting Optics
g_i_mask24 - Heavy Targeting Optics
g1_i_mask01 - Advanced Bio-Stabilizer Mask
g1_i_mask02 - Medical Interface Visor
g1_i_mask03 - Advanced Agent Interface
kor38b_mask - Tulak Hord's Mask
geno_visor - GenoHaradan Visor

Implants Class 1
g_i_implant101 - Cardio Package
g_i_implant102 - Response Package
g_i_implant103 - Memory Package

Implants Class 2
g_i_implant201 - Biotech Package
g_i_implant202 - Retinal Combat Implant
g_i_implant203 - Nerve Enhancement Package
g_i_implant204 - The Party Selection Screen Available

Implants Class 3
g_i_implant301 - Bavakar Cardio Package
g_i_implant302 - Bavakar Reflex Enhancement Package
g_i_implant303 - Bavakar Memory Chip
g_i_implant304 - Bio-Antidote Package
g_i_implant305 - Cardio Power System
g_i_implant306 - Gordulan Reaction System
g_i_implant307 - Navaradon Regenerator
g_i_implant308 - Sith Regenerator
g_i_implant309 - Beemon Package
g_i_implant310 - Cyber Reaction System
g1_i_implant301 - Advanced Senseory Implant
g1_i_implant302 - Advanced Bio-Stabilizer Implant
g1_i_implant303 - Advanced Combat Implant
g1_i_implant304 - Advanced Alacrity

Gauntlets
g_i_gauntlet01 - Strength Gauntlet
g_i_gauntlet02 - Eriadu Strength Gauntlets
g_i_gauntlet03 - Sith Power Gauntlets
g_i_gauntlet04 - Stabilizer Gauntlets
g_i_gauntlet05 - Bothan Machinist Gloves
g_i_gauntlet06 - Verpine Bond Gauntlets
g_i_gauntlet07 - Dominator Gauntlets
g_i_gauntlet08 - Karaken Gauntlets
g_i_gauntlet09 - Infilitrator Gloves
g1_i_gauntlet01 - Advanced Stabilizer Gloves
kor38a_gauntlet - Marko Ragnos' Gauntlets
geno_gloves - GenoHaradan Power Gloves
tar03_brejikglove - Brejik's Gloves

Shields
g_i_frarmbnds01 - Energy Shield
g_i_frarmbnds02 - Sith Energy Shield
g_i_frarmbnds03 - Arkanian Energy Shield
g_i_frarmbnds04 - Echani Shield
g_i_frarmbnds05 - Mandalorian Melee Shield
g_i_frarmbnds06 - Mandalorian Power Shield
g_i_frarmbnds07 - Echani Dueling Shield
g_i_frarmbnds08 - Yusanis' Dueling Shield
g_i_frarmbnds09 - Verpine Prototype Shield
tar03_brejikband - Brejik's Arm Band

Belts
g_i_belt001 - Cardio Regulator
g_i_belt002 - Verpine Cardio Regulator
g_i_belt003 - Adrenaline Amplifier
g_i_belt004 - Advanced Adrenaline Amplifier
g_i_belt005 - Nerve Amplifying Belt
g_i_belt006 - Sound Dampening Stealth Unit
g_i_belt007 - Advanced Stealth Unit
g_i_belt008 - Eriadu Stealth Unit
g_i_belt009 - Calrissian's Utility Belt
g_i_belt010 - Stealth Field Generator
g_i_belt011 - Adrenaline Stimulator
g_i_belt012 - CNS Strength Enhancer
g_i_belt013 - Electrical Capacitance Charge
g_i_belt014 - Thermal Shield Generator
g1_i_belt001 - Baragwin Stealth Unit
geno_stealth - GenoHaradan Stealth Unit
tar03_brejikbelt - Brejik's Belt


Clothes
g_a_clothes01 - Clothing
g_a_clothes02 - Clothing Variant 2
g_a_clothes03 - Clothing Variant 3
g_a_clothes04 - Clothing Variant 4
g_a_clothes05 - Clothing Variant 5
g_a_clothes06 - Clothing Variant 6
g_a_clothes07 - Clothing Variant 1
g_a_clothes08 - Clothing Variant 7
g_a_clothes09 - Clothing Variant 8

Jedi Robes
g_a_jedirobe01 - Jedi Robe (Brown)
g_a_jedirobe02 - Dark Jedi Robe (Grey)
g_a_jedirobe03 - Jedi Robe (Red)
g_a_jedirobe04 - Jedi Robe (Blue)
g_a_jedirobe05 - Dark Jedi Robe (Blue)
g_a_jedirobe06 - Qel-Droma Robes

Jedi Knight Robes
g_a_kghtrobe01 - Jedi Knight Robe (Brown)
g_a_kghtrobe02 - Dark Jedi Knight Robe (Grey)
g_a_kghtrobe03 - Jedi Knight Robe (Red)
g_a_kghtrobe04 - Jedi Knight Robe (Blue)
g_a_kghtrobe05 - Dark Jedi Knight Robe (Blue)

Jedi Master Robes
g_a_mstrrobe01 - Jedi Master Robe #1 (Brown)
g_a_mstrrobe02 - Dark Jedi Master Robe (Black)
g_a_mstrrobe03 - Jedi Master Robe (Red)
g_a_mstrrobe04 - Jedi Master Robe (Blue)
g_a_mstrrobe05 - Dark Jedi Master Robe (Blue)
g_a_mstrrobe06 - Darth Revan's Robes (Dark side only)
g_a_mstrrobe07 - Star Forge Robes (Light Side Only)

Armor Class 4
g_a_class4001 - Combat Suit
g_a_class4002 - Zabrak Combat Suit
g_a_class4003 - Echani Light Armor
g_a_class4004 - Cinnagar Weave Armor
g_a_class4005 - Massassi Ceremonial Armor
g_a_class4006 - Darth Bandon's Fiber Armor
g_a_class4007 - Darth Bandon's Fiber Armor (Defense 7)
g_a_class4008 - Darth Bandon's Fiber Armor (Defense 7, Immunity: Mind-Affecting)
g_a_class4009 - Echani Fiber Armor
geno_armor - GenoHaradan Mesh Armor

Armor Class 5
g_a_class5001 - Heavy Combat Suit
g_a_class5002 - Bonadan Alloy Heavy Suit
g_a_class5003 - Zabrak Battle Armor
g_a_class5004 - Zabrak Field Armor
g_a_class5005 - Reinforced Fiber Armor
g_a_class5006 - Ulic Qel Droma's Mesh Suit
g_a_class5007 - Eriadu Prototype Armor (Defense 6)
g_a_class5008 - Eriadu Prototype Armor (Defense 9)
g_a_class5009 - Eriadu Prototype Armor (Defense 9, 30 sv Cold, Immunity: Mind-Affecting)
g_a_class5010 - Republic Mod Armor
g1_a_class5001 - Light Exoskeleton
g1_a_class5002 - Baragwin Shadow Armor

Armor Class 6
g_a_class6001 - Military Suit
g_a_class6002 - Echani Battle Armor
g_a_class6003 - Cinnagar War Suit
g_a_class6004 - Verpine Fiber Mesh
g_a_class6005 - Arkanian Bond Armor
g_a_class6006 - Exar Kun's Light Battle Suit
g_a_class6007 - Davik's War Suit (Defense
g_a_class6008 - Davik's War Suit (Defense 10)
g_a_class6009 - Davik's War Suit (Defense 10, 20 vs Cold/Fire, Immunity: Mind-Affecting)
g1_a_class6001 - Environmental Bastion Armor

Armor Class 7
g_a_class7001 - Light Battle Armor
g_a_class7002 - Bronzium Light Battle Armor
g_a_class7003 - Powered Light Battle Armor
g_a_class7004 - Krath Heavy Armor
g_a_class7005 - Krath Holy Battle Suit
g_a_class7006 - Jamoh Hogra's Battle Armor

Armor Class 8
g_a_class8001 - Battle Armor
g_a_class8002 - Powered Battle Armor
g_a_class8003 - Cinnagar Plate Armor
g_a_class8004 - Mandalorian Armor
g_a_class8005 - Calo Nord's Armor (Defense 9, 10 sv vs all)
g_a_class8006 - Calo Nord's Armor (Defense 12, 25 sv all,
Immunity: Critical hits)

g_a_class8007 - Calo Nord's Armor (Defense 12, 25 sv all,
Immunity: Critical hits & Mind Affecting)

g_a_class8008 - blank
g_a_class8009 - Verpine Zal Alloy Mesh
g1_a_class8001 - Heavy Exoskeleton

Armor Class 9
g_a_class9001 - Heavy Battle Armor
g_a_class9002 - Durasteel Heavy Armor
g_a_class9003 - Mandalorian Battle Armor
g_a_class9004 - Mandalorian Heavy Armor
g_a_class9005 - Jurgan Kalta's Power Suit
g_a_class9006 - Jurgan Kalta's Power Suit (Defense 13)
g_a_class9007 - Jurgan Kalta's Power Suit (Defense 13, 30 vs Cold/Fire, Immunity: Mind-affecting)
g_a_class9009 - Cassus Fett's Armor
g_a_class9010 - Mandalorian Assault Armor
g_a_class9011 - Cassus Fett's Amor (special)


Mele Weapons

Light Sabers
g_w_lghtsbr01 - Blue
g_w_lghtsbr02 - Red
g_w_lghtsbr03 - Green
g_w_lghtsbr04 - Yellow
g_w_lghtsbr05 - Purple
g_w_lghtsbr06 - DARTH MALAK's LIGHT SABER
g1_w_lghtsbr01 - Guardian of the Force
g1_w_lghtsbr02 - Mantle of the Force

Short Lightsabers
g_w_shortsbr01 - Blue
g_w_shortsbr02 - Red
g_w_shortsbr03 - Green
g_w_shortsbr04 - Yellow
g_w_shortsbr05 - Purple
g1_w_shortsbr01 - Guardian of the Force
g1_w_shortsbr02 - Mantle of the Force

Double Lightsabers
g_w_dblsbr001 - Blue
g_w_dblsbr002 - Red
g_w_dblsbr003 - Green
g_w_dblsbr004 - Yellow
g_w_dblsbr005 - Purple
g_w_dblsbr006 - Bastila's Lightsaber
g1_w_dblsbr001 - Guardian of the Force
g1_w_dblsbr002 - Mantle of the Force

Saber crystals
g_w_sbrcrstl01 - Rubat Crystal
g_w_sbrcrstl02 - Damind Crystal
g_w_sbrcrstl03 - Eralam Crystal
g_w_sbrcrstl04 - Sapith Crystal
g_w_sbrcrstl05 - Nextor Crystal
g_w_sbrcrstl06 - Opila Crstal
g_w_sbrcrstl07 - Jenruax Crystal
g_w_sbrcrstl08 - Phond Crystal
g_w_sbrcrstl09 - Luxum Crystal
g_w_sbrcrstl10 - Firkrann Crystal
g_w_sbrcrstl11 - Bondar Crystal
g_w_sbrcrstl12 - Sigil Crystal
g_w_sbrcrstl13 - Upari Crstal
g_w_sbrcrstl14 - Blue Crystal
g_w_sbrcrstl15 - Yellow Crystal
g_w_sbrcrstl16 - Green Crstal
g_w_sbrcrstl17 - Violet Crystal
g_w_sbrcrstl18 - Red Crystal
g_w_sbrcrstl19 - Solari Crystal
g1_w_sbrcrstl20 - Heart of the Gaurdian
g1_w_sbrcrstl21 - Mantle of the Force
tat18_dragonprl - Krayt Dragon Pearl
kas25_wookcrysta - Rough-cut Upari Amulet

Long Swords
g_w_lngswrd01 - Long Sword
g_w_lngswrd02 - Krath War Blade
g_w_lngswrd03 - Naga Sadow's Poison Blade

Double-Bladed Swords
g_w_dblswrd001 - Double-Bladed Sword
g_w_dblswrd002 - Echani Ritual Brand
g_w_dblswrd003 - Krath Double Sword
g_w_dblswrd005 - Ajunta Pall's Blade

Short Swords
g_w_shortswrd01 - Short Sword
g_w_shortswrd02 - Massassi Brand
g_w_shortswrd03 - Teta's Blade

Vibro Swords
g_w_vbroswrd01 - VibroSword
g_w_vbroswrd02 - Krath Dire Sword
g_w_vbroswrd03 - Sith Tremor Sword
g_w_vbroswrd04 - Echani Foil
g_w_vbroswrd05 - Bacca's Ceremonial Blade
g_w_vbroswrd06 - Bacca's Ceremonial Blade
(Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +1-6 Electric

g_w_vbroswrd07 - Bacca's Ceremonial Blade
(Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +1-8 Electric

g_w_vbroswrd08 - Bacca's Ceremonial Blade
(Requires: Melee, Critical Strike, Flurry) Attack Mod +5, +2-12 Electric
g1_w_vbroswrd01 - Baragwin Assault Blade
geno_blade - GenoHaradan Poison Blade

Vibro Double-Swords
g_w_vbrdblswd01 - Vibro Double-Blade
g_w_vbrdblswd02 - Sith War Sword
g_w_vbrdblswd03 - Echani Double-Brand
g_w_vbrdblswd04 - Yusanis' Brand
g_w_vbrdblswd05 - Yusanis' Brand
g_w_vbrdblswd06 - Yusanis' Brand
g_w_vbrdblswd07 - Yusanis' Brand

Vibroblades
g_w_vbroshort01 - Vibroblade
g_w_vbroshort02 - Krath Blood Blade
g_w_vbroshort03 - Echani Vibroblade
g_w_vbroshort04 - Sanasiki's Blade
g_w_vbroshort05 - Sanasiki's Blade
g_w_vbroshort06 - Sanasiki's Blade
g_w_vbroshort07 - Sanasiki's Blade
g_w_vbroshort08 - Mission's Vibroblade
g_w_vbroshort09 - Prototype Vibroblade

Quarterstaffs:
g_w_qtrstaff01 - Quarterstaff
g_w_qtrstaff02 - Massassi Battle Staff
g_w_qtrstaff03 - Raito's Gaderffii

Stun Batons:
g_w_stunbaton01 - Stun Baton
g_w_stunbaton02 - Botahn Stun Stick
g_w_stunbaton03 - Bothan Chuka
g_w_stunbaton04 - Rakatan Battle Wand
g_w_stunbaton05 - Rakatan Battle Wand
g_w_stunbaton06 - Rakatan Battle Wand
g_w_stunbaton07 - Rakatan Battle Wand

Misc.
g_w_waraxe001 - Gamorrean BattleAxe
g_w_warblade001 - Wookie Warblade

Blasters
Blaster Pistols
g_w_blstrpstl001 - Blaster Pistol
g_w_blstrpstl002 - Mandalorian Blaster
g_w_blstrpstl003 - Arkanian Pistol
g_w_blstrpstl004 - Zabrak Blaster Pistol
g_w_blstrpstl005 - Bendak's Blaster
g_w_blstrpstl006 - Bendak's Blaster
g_w_blstrpstl007 - Bendak's Blaster
g_w_blstrpstl008 - Bendak's Blaster
g_w_blstrpstl009 - Bendak's Blaster
g_w_blstrpstl010 - Carth's Blaster
g_w_blstrpstl020 - Insta-Kill Pistol
geno_blaster - GenoHaradan Blaster

Hold-Out Blasters
g_w_hldoblstr01 - Hold Out Blaster
g_w_hldoblstr02 - Bothan Quick Draw
g_w_hldoblstr03 - Sith Assassin Pistol
g_w_hldoblstr04 - Bothan Needler

Heavy blasters
g_w_hvyblstr01 - Heavy blaster
g_w_hvyblstr02 - Arkainian heavy pistol
g_w_hvyblstr03 - Zabrak Testal Mark 3
g_w_hvyblstr04 - Mandalorian Heavy pistol
g_w_hvyblstr05 - Cassus Fetts Heavy pistol
g_w_hvyblstr06 - Cassus Fetts Heavy pistol
g_w_hvyblstr07 - Cassus Fetts Heavy pistol
g_w_hvyblstr08 - Cassus Fetts Heavy pistol
g_w_hvyblstr09 - Cassus Fetts Heavy pistol

Ion Blasters
g_w_ionblstr01 - Ion Blaster
g_w_ionblstr02 - Verpine Prototype Ion Blaster

Disruptor Pistols
g_w_dsrptpstl001 - Disruptor Pistol
g_w_dsrptpstl002 - Mandalorian Ripper

Sonic Pistols
g_w_sonicpstl01 - Sonic Pistol
g_w_sonicpstl02 - Bothan Shrieker

Blaster Carbines
g_w_blstrcrbn001 - Blaster Carbine
g_w_blstrcrbn002 - Sith Assault Gun
g_w_blstrcrbn003 - Cinnagar Carbine
g_w_blstrcrbn004 - Jurgan Kalta's Carbine
g_w_blstrcrbn005 - Jamoh Hogra's Carbine
g_w_blstrcrbn006 - Jamoh Hogra's Carbine
g_w_blstrcrbn007 - Jamoh Hogra's Carbine
g_w_blstrcrbn008 - Jamoh Hogra's Carbine
g_w_blstrcrbn009 - Jamoh Hogra's Carbine

Blaster Rifles
g_w_blstrrfl001 - Blaster Rifle
g_w_blstrrfl002 - Sith Sniper Rifle
g_w_blstrrfl003 - Mandalorian Assault Rifle
g_w_blstrrfl004 - Zabrak Battle Cannon
g_w_blstrrfl005 - Jurgan Kalta's Assault Rifle
g_w_blstrrfl006 - Jurgan Kalta's Assault Rifle
g_w_blstrrfl007 - Jurgan Kalta's Assault Rifle
g_w_blstrrfl008 - Jurgan Kalta's Assault Rifle
g_w_blstrrfl009 - Jurgan Kalta's Assault Rifle

Bowcasters:
g_w_bowcstr001 - Bowcaster
g_w_bowcstr002 - Chuundar's Bowcaster
g_w_bowcstr003 - Zaalbar's Bowcaster

Ion Rifles
g_w_ionrfl01 - Ion Rifle
g_w_ionrfl02 - Bothan Droid Disruptor
g_w_ionrfl03 - Verpine Droid Disruptor
g1_w_ionrfl01 - Baragwin Ion-X Weapon

Disruptor Rifles
g_w_dsrptrfl001 - Disruptor Rifle
g_w_dsrptrfl002 - Zabrak Disruptor Rifle
g1_w_dsrptrfl001 - Baragwin Disruptor-X Weapon

Sonic Rifles
g_w_sonicrfl01 - Sonic Rifle
g_w_sonicrfl02 - Bothan Discord Gun
g_w_sonicrfl03 - Arkanian Sonic Rifle

Repeating Blasters
g_w_rptnblstr01 - Light Repeating Blaster
g_w_rptnblstr02 - Medium Repeating Blaster
g_w_rptnblstr03 - Blaster Cannon
g1_w_rptnblstr01 - Baragwin ASsault Gun

Heavy Repeating Blaster
g_w_hvrptbltr01 - Heavy Repeating Blaster
g_w_hvrptbltr02 - Mandalorian Heavy Repeater
g1_w_hvrptbltr - Baragwin Heavy Repeating Blaster
g_w_hvrptbltr002 - Ordo's Repeating Blaster

Upgrade items
g_i_upgrade001 - Scope
g_i_upgrade002 - Improved Energy Cell
g_i_upgrade003 - Beam splitter
g_i_upgrade004 - Hair Trigger
g_i_upgrade005 - Armour Reinforcement
g_i_upgrade006 - Mesh Underlay
g_i_upgrade007 - Vibration Cell
g_i_upgrade008 - Durasteel Bonding Alloy
g_i_upgrade009 - Energy Projector

Explosives
Grenades
g_w_adhsvgren001 - Adhesive Grenade
g_w_cryobgren001 - CryoBan Grenade
g_w_firegren001 - Plasma Grenade
g_w_fraggren01 - Frag Grenade
g_w_iongren01 - Ion Grenade
g_w_poisngren01 - Poison Grenade
g_w_sonicgren01 - Sonic Grenade
g_w_stungren01 - Concussion Grenade
g_w_thermldet01 - Thermal Detonator

Mines
g_i_trapkit001 - Minor Flash Mine
g_i_trapkit002 - Average Flash Mine
g_i_trapkit003 - Deadly Flash Mine
g_i_trapkit004 - Minor Frag Mine
g_i_trapkit005 - Average Frag Mine
g_i_trapkit006 - Deadly Frag Mine
g_i_trapkit007 - Minor Plasma Mine
g_i_trapkit008 - Average Plasma Mine
g_i_trapkit009 - Deadly Plasma Mine
g_i_trapkit010 - Minor Gas Mine
g_i_trapkit011 - Average Gas Mine
g_i_trapkit012 - Deadly Gas Mine

Medical and Gear
Medical Items
g_i_medeqpmnt01 - Medpac
g_i_medeqpmnt02 - Advanced Medpac
g_i_medeqpmnt03 - Life Support Pack
g_i_medeqpmnt04 - Antidote Kit
g_i_medeqpmnt05 - Antibiotic Kit
g_i_medeqpmnt06 - Advanced Medpac
g_i_medeqpmnt07 - Life Support Pack
g_i_medeqpmnt08 - Squad Recovery Stim

Stimulants
g_i_adrnaline001 - Adrenal Strength
g_i_adrnaline002 - Adrenal Alacrity
g_i_adrnaline003 - Adrenal Stamina
g_i_adrnaline004 - Hyper-Adrenal Strength
g_i_adrnaline005 - Hyper-Adrenal Alacrity
g_i_adrnaline006 - Hyper-Adrenal Stamina
g_i_cmbtshot001  - Battle Stimulant
g_i_cmbtshot002  - Hyper-battle Stimulant
g_i_cmbtshot003  - Echani Battle Stimulant

Utilities
g_i_parts01 - Parts
g_i_progspike01 - Computer Spike
g_i_secspike01  - Security Spike
g_i_secspike02  - Security Spike Tunneler

Pazaak Decks:
g_i_pazdeck - Pazaak Deck
g_i_pazsidebd001 - Pazaak Side Deck
Pazaak Cards:
g_i_pazcard_001 - Pazaak Card +1
g_i_pazcard_002 - Pazaak Card +2
g_i_pazcard_003 - Pazaak Card +3
g_i_pazcard_004 - Pazaak Card +4
g_i_pazcard_005 - Pazaak Card +5
g_i_pazcard_006 - Pazaak Card +6
g_i_pazcard_007 - Pazaak Card -1
g_i_pazcard_008 - Pazaak Card -2
g_i_pazcard_009 - Pazaak Card -3
g_i_pazcard_010 - Pazaak Card -4
g_i_pazcard_011 - Pazaak Card -5
g_i_pazcard_012 - Pazaak Card -6
g_i_pazcard_013 - Pazaak Card +/-1
g_i_pazcard_014 - Pazaak Card +/-2
g_i_pazcard_015 - Pazaak Card +/-3
g_i_pazcard_016 - Pazaak Card +/-4
g_i_pazcard_017 - Pazaak Card +/-5
g_i_pazcard_018 - Pazaak Card +/-6

Credits:
g_i_credits001 - 5 credit stack
g_i_credits002 - 10 credit stack
g_i_credits003 - 25 credit stack
g_i_credits004 - 50 credit stack
g_i_credits005 - 100 credit stack
g_i_credits006 - 200 credit stack
g_i_credits007 - 300 credit stack
g_i_credits008 - 400 credit stack
g_i_credits009 - 500 credit stack
g_i_credits010 - 1000 credit stack
g_i_credits011 - 2000 credit stack
g_i_credits012 - 3000 credit stack
g_i_credits013 - 4000 credit stack
g_i_credits014 - 5000 credit stack

Miscellaneous Items:
g_i_gizkapois001 - Gizka Poison
tat17_sandperdis - Sand People Clothing
ptar_sitharmor   - Sith Armor

Droids
Droid Items
g_i_drdrepeqp001 - Repair Kit
g_i_drdrepeqp002 - Advanced Repair Kit
g_i_drdrepeqp003 - Construction Kit

Droid Armor
g_i_drdhvplat001 - Droid Heavy Plating Type 1
g_i_drdhvplat002 - Droid Heavy Plating Type 2
g_i_drdhvplat003 - Droid Heavy Plating Type 3
g_i_drdltplat001 - Droid Light Plating Type 1
g_i_drdltplat002 - Droid Light Plating Type 2
g_i_drdltplat003 - Droid Light Plating Type 3
g_i_drdmdplat001 - Droid Medium Plating Type 1
g_i_drdmdplat002 - Droid Medium Plating Type 2
g_i_drdmdplat003 - Droid Medium Plating Type 3
g1_i_drdhvplat01 - Composite Heavy Plating

Droid Shields
g_i_drdshld001 - Energy Shield Level 1
g_i_drdshld002 - Energy Shield Level 2
g_i_drdshld003 - Energy Shield Level 3
g_i_drdshld005 - Environment Shield Level 1
g_i_drdshld006 - Environment Shield Level 2
g_i_drdshld007 - Environment Shield Level 3

Droid Probes
g_i_drdcomspk001 - Computer Probe
g_i_drdcomspk002 - Universal Computer Interface
g_i_drdcomspk003 - Advanced Computer Tool
g_i_drdmtnsen001 - Droid Motion Sensors Type 1
g_i_drdmtnsen002 - Droid Motion Sensors Type 2
g_i_drdmtnsen003 - Droid Motion Sensors Type 3
g_i_drdsecspk001 - Security Interface Tool
g_i_drdsecspk002 - Security Domination Interface
g_i_drdsecspk003 - Security Decryption Interface
g_i_drdsncsen001 - Droid Sonic Sensors Type 1
g_i_drdsncsen002 - Droid Sonic Sensors Type 2
g_i_drdsncsen003 - Droid Sonic Sensors Type 3
g_i_drdsrcscp001 - Droid Search Scope Type 1
g_i_drdsrcscp002 - Droid Search Scope Type 2
g_i_drdsrcscp003 - Droid Search Scope Type 3
g_i_drdtrgcom001 - Basic Targeting Computer
g_i_drdtrgcom002 - Advanced Targeting Computer
g_i_drdtrgcom003 - Superior Targeting Computer
g_i_drdtrgcom004 - Sensor Probe
g_i_drdtrgcom005 - Verpine Demolitions Probe
g_i_drdtrgcom006 - Bothan Demolitions Probe
g1_i_drdcomspk01 - Advanced Droid Interface

Droid Arm Weapons
g_i_drdutldev001 - Stun Ray
g_i_drdutldev002 - Advanced Stun Ray
g_i_drdutldev003 - Shield Disruptor
g_i_drdutldev004 - Advanced Shield Disruptor
g_i_drdutldev005 - Oil Slick
g_i_drdutldev006 - Flame Thrower
g_i_drdutldev007 - Advanced Flame Thrower
g_i_drdutldev008 - Carbonite Projector
g_i_drdutldev009 - Carbonite Projector Mark II
g_i_drdutldev010 - Gravity Generator
g_i_drdutldev011 - Advanced Gravity Generator
g1_i_drdshld001  - Baragwin Droid Shield
g1_i_drdutldev01 - Baragwin Flame Thrower
g1_i_drdutldev02 - Baragwin Stun Ray
g1_i_drdutldev03 - Baragwin Shield Disruptor

You can also press TAB to get a list of all console commands.




Dantooine: Star Map Room:
-------------------------
The dead Jedi in the Star Map room has a Sigil Force crystal in his inventory.

Dantooine: Protection from Kath Hounds:
--------------------------------------

Whenever facing any type of Kath Hound, equip some kind of self shield to your arm and
activate .It this will cause every blow from the Kath Hound to do less damage.

Dantooine: Stowaway:
--------------------
As soon as you leave Dantooine, there will be a girl stowaway in your cargo hold.
Big Z will mention something about missing food. If you walk around your ship, you will
hear footsteps. Go to the cargo hold when instructed to find the girl.
Return to Dantooine and talk to the Tw'liek near the tree. He will mention a missing girl.
Convince the girl to out to meet the man. If she agrees, you will receive a Light side point.

Dantooine: Master Zhar's first test:
------------------------------------
Question#1: There is no emotion...
Anwser#1: There is peace.
Question#2: There is no ignorance...
Anwser#2: There is knowledge.
Question#3: There is no passion...
Anwser#3: There is serenity.
Question#4: There is no chaos...
Anwser#4: There is harmony.
Question#5: There is no death...
Anwser#5: There is the Force.

Korriban: Finding the lost children:
------------------------------------
The lost children are located in the Shyrak Cave. After you defeat the Terentak, go up and
to the right. Keep going until you see a lit fire. An intermission sequence begins and one
of the lost Sith will talk to you. Then, if you are on the Light side, convince them that
there must be some other option. If you are on the Dark side, then kill them or do another
evil option.

Korriban: Sith Assassin Droid activation:
-----------------------------------------
When in the Valley Of The Dark Lords, the first tomb on the left has a Sith Assassin Droid.
When you enter the tomb, there will be a corpse with a Sound Dampening Stealth unit. Equip
it, and fight your way up the tomb. When you reach the door at the top, the assassin droid
will not attack you, and he will allow you to fix him. The following is the order in which
you should disable his systems:
1. Combat Matrix
2. Motor Functions
3. Sensory
4. Memory
5. Cognitive Systems
6. Emotional Construct
7. Creative Simulation
8. Core

You will gain prestige by reciting the Code Of The Sith for Master Uthar, It is:
--------------------------------------------------------------------------------
Peace is a lie there is only passion
Through passion I gain strength
Through strength I gain power
Through power I gain victory
Through victory my chains are broken


Korriban Naga Sadow Tomb: Power ring puzzle:
--------------------------------------------
The four systems must be transferred from the left pillar to the right pillar.
Move the four rings in this order.
Left to Right.
Left to Middle.
Right to Middle.
Left to Right.
Middle to Left.
Middle to Right.
Left to Middle.
Right to Left.
Middle to Left.
Right to Middle.
Left to Right.
Left to Middle.
Right to Middle.
Left ot Right.
Middle to Right.
Middle to Left.
Right to Left.
Middle to Right.
Left to Middle.
Left to Right.
Middle to Right.


Leviathan: Answers for T3-M4:
-----------------------------
If you select the T3-M4 droid to leave behind to later rescue the rest of your party,
you will have to answer three questions to avoid having the memory chip erased.
The answers are:
Question 1: 3
Question 2: 10
Question 3: 11


Manaan Republic Enclave: Sith encryption code puzzle:
-----------------------------------------------------
For these matrices:
Additive: 1, 2, 4, 7, 11, 16 (19, 22, 24, 31)
Subtractive: 21, 18, 16, 15, 15, 16 (14, 18, 19, 21)
Multiplicative: 1, 2, 4, 8, 16, 32 (48, 52, 64, 96)
Divisive: 128, 64, 32, 16, 8, 4 (2, 1, 0, -2)
Exponential: 1, 32, 81, 64, 25 (1, 3, 6, 9)
Logarithmic: 1 0 - 8 3 - 32 5 - 128 (5, 6, 7, 8)
The answers are: 22, 18, 64, 2, 6, 7. That will get you a security card to enter
the Sith Private Hanger on Manaan.

When you enter the embassy to complete the quest for Roland Wann, talk to the technician in
the back room. He will tell you about the encrypted matrices. Go to the terminal and solve
the problems as follows.
Additive: 22
Subtractive: 18
Multiplicative: 64
Divisive: 2
Exponential: 6
Logarithmic: 7
Afterwards you should have the correct passcard and can now proceed to find the Sith embassy.


Manaan: Duplicate items:
------------------------
1. Go to the submersible in Manaan. Equip your two other party members with the
   items to be duplicated.
2. Go down to the underwater base. Go to any airlock.
3. Unequip all of the equipment from your other two characters.
4. Go through the airlock and come back in.
5. Your other two characters will have "respawned" with what they were wearing when they came
   down to the base, thus leaving you with one set of their equipment in inventory and another
   equipped to them.
6. Repeat steps 3 and 4 as many times as desired.
Note: Sometimes they do not respawn with the equipment. If this happens, re-equip all the items,
then go through the airlock and come back inside. That should fix it.

Taris: Lower City: Twisted Rancor Trio puzzle:
----------------------------------------------
In the Lower City apartments, go to the right down the hall to the second door. Inside this
room will be a group of six holoprojectors. This is a trivia puzzle of sorts, asking for the
order of which bandmembers joined the Twisted Rancor Trio. The order is as follows:
Loopa (first on the left) : 4
Ujaa (second from the left) : 2
Elinda (third from the left) : 1
Ashana (third from the right) : 6
Fodo (second from the right) : 5
Ujii (first on the right) : 3


Taris Upper City: Dueling rewards:
----------------------------------
Go to the Upper City Cantina and talk to a hutt named Ajurr. After a duel,
go back to him to
collect the credits.
Deadeye Duncan: 100 credits
Gerlon Two-Fingers: 200 credits
Ice: 300 credits
Marl: 400 credits
Twitch: 500 credits
Devak Starkiller: 900 (if you Persuade Ajurr sucessfully)

Taris Upper City: Duelist weaknesses:
-------------------------------------
Deadeye Duncan: Anything
Gerlon Two fingers: Grenades
Ice: Grenades
Marl: Blasters
Twitch: Grenades
Bendak Starkiller: Grenades

Tatooine Sand People Territory: Keep Sand People clothing:
----------------------------------------------------------
Once you have acquired several Sand People robes and equipped them, put them
in a new slot. You can take four or five of them back to your ship and store
them in one of then containers. If you have any extra robes when you are talking
to the chieftain he will take them all and you will not be able to get any more.
Make sure to put some into the Ebon Hawk before you talk to the Chieftain of
the Sand Enclave to keep them.

Tatooine: Defeating Sandpeople:
-------------------------------
While in the desert, if a group of Sandpeople ambush you, make sure that your
party consists of HK-47, your character, and Bastila. HK-47 should have the
Disrupter rifle. As he shoots them from afar, have yourself and Bastila attack
them with lightsabers. After you kill them, check their remains for their
clothing. If you wear it, they will not attack you.

Unknown Planet: Zal Armor:
--------------------------
The Zal armor is one of the best in the game. It is better than Cassus Fett's
Armor, and it is free. On the Unknown Planet, be peaceful with the Tribe of
The One. Kill the Mandalorians near the Temple. Return to the outside of The
One's Base. Turn left, and talk to the Warmaster. He will lead you to a
footlocker. Inside, you will find the Zal Armor, a thermal damage-preventing
belt, some mines, and some Thermal Detonators. The Zal Armor has the following
stats: Defense Bonus +12, Max Dexterity Bonus +1, Damage Resist: 25 Sonic,
25 Fire, 25 Cold.

Unknown Planet Temple: Crystals:
--------------------------------
Before you leave the planet, make sure that you go to the workbench and
construct your most powerful crystals into your lightsaber(s).

Unknown Planet: Keep Zaalbar on Dark Side:
------------------------------------------
If you decided to turn to the Dark Side and you are returning to the Ebon
Hawk with Bastila, you must tell your comrades at the ship that you have
turned back to the Dark Side. To avoid losing both Mission and Zaalbar,
you must have the Dominate Mind Force power. You can use this to force
Zaalbar to kill Mission.

Unknown Planet: Faster completion:
----------------------------------
You can go directly to the enclave of The One, reject the invitation, and free the
prisoner instead of first going to the Elders and receiving the mission.

Unknown Planet Temple Catacombs: Puzzle in the lower levels:
------------------------------------------------------------
Walk in an "H" on the square puzzle to unlock the door and continue with the rest
of the level. Note: Do this in solo mode so your other party members do not disturb
the pattern.

Unknown Planet: Temple Summit: Alignment choice:
------------------------------------------------
When you are on the Unknown Planet and get to the top of the Temple, you will find
Bastila. She fights you. Fight her until her stamina is halfway and she will urge
you to rejoin the Dark side. However Jolee and Juhani (if she is in your party)
will urge you to remain with the Light side. Every decision with the Light and
Dark side you have made up until now does not really matter. Once you choose here,
you will be Light or Dark permanently.

Unknown Planet Temple Summit: Alignment shift:
----------------------------------------------
This trick only takes about 45 minutes to an hour. Save the game at the temple
summit where you meet with Bastila in the Star Forge system. From here you can go
either way to the Dark or Light side. When having an alignment all the way to the
Dark side, tell Bastila to turn to the Light side among the other dialogue. Your
alignment meter will go all the way back up to the middle. You can continue the
game from here to see the Light ending, or stay on the Dark side to see the Dark
ending.

Yavin Station: Armor:
---------------------
The owner of the Starbase orbiting Yavin has very-high quality armor for sale. It is
also very expensive, requiring at least 10,000 credits. The owner of Yavin Base also
has a Pazaak deck for sale if you do not already have one.

Yavin Station: More credits for items:
--------------------------------------
To get more credits for your items, sell them on Yavin. This does not work for all
items but does on most items such as Wraid Plates and the items your crew makes for you.

Yavin Station: Cheaper items:
-----------------------------
If you defeat Suvam Tan enough times (about ten) in Pazaak you will receive a 20%
discount on all of his items.

Yavin Base: Armor:
------------------
The owner of the Starbase orbiting Yavin has very-high quality armor for sale.
It is also very expensive, requiring at least 10,000 credits. The owner of Yavin
Base also has a Pazaak deck for sale if you do not already have one.

Kill Gadon more then once:
--------------------------
When you exit the Ebon Hawk or an important place, notice that you are back on Taris
with nearly everything restarted if you originally betrayed Gadon. You can go to the
Bek base and everyone will attack. You will see Gadon running toward you and can kill
him. Then, go to his chamber. You will see him again. This time he uses his equipment
and you can kill him again. Note: The first Gadon has nothing in his remains.

Hidden names:
--------------
When using the random name generator, press it enough times and you will get character
names from the Homestar Runner cartoons, such as "Homsar" and "Kerreck." It might
take a few tries to find these.